1
Q:

main()

{

fork();

 

printf(“Hello World!”);

}

Output for the above unix program is

A) Hello World! B) Hello World!Hello World!
C) Hello World D) None

Answer:   B) Hello World!Hello World!



Explanation:

The fork creates a child that is a duplicate of the parent process. The child begins from the fork().All the statements after the call to fork() will be executed twice.(once by the parent process and other by child). The statement before fork() is executed only by the parent process

Subject: Operating Systems
Exam Prep: GRE
Q:

What has triggered the need for multitasking in PCs?

Answer

1. Increased speed and memory capacity of microprocessors together with the support for virtual memory and


2. Growth of client server computing

Report Error

View answer Workspace Report Error Discuss

1 3334
Q:

What is page cannibalizing?

Answer

Page swapping or page replacements are called page cannibalizing.

Report Error

View answer Workspace Report Error Discuss

22 13827
Q:

What are demand-paging and pre-paging?

Answer

With demand paging, a page is brought into memory only when a location on that page is actually referenced during execution. With pre-paging, pages other than the one demanded by a page fault are brought in. The selection of such pages is done based on common access patterns, especially for secondary memory devices.

Report Error

View answer Workspace Report Error Discuss

4 12172
Q:

In loading programs into memory, what is the difference between load-time dynamic linking and run-time dynamic linking?

Answer

For load-time dynamic linking: Load module to be loaded is read into memory. Any reference to a target external module causes that module to be loaded and the references are updated to a relative address from the start base address of the application module.


With run-time dynamic loading: Some of the linking is postponed until actual reference during execution. Then the correct module is loaded and linked.

Report Error

View answer Workspace Report Error Discuss

0 1704
Q:

In the context of memory management, what are placement and replacement algorithms?

Answer

Placement algorithms determine where in available real-memory to load a program. Common methods are first-fit, next-fit, best-fit. Replacement algorithms are used when memory is full, and one process (or part of a process) needs to be swapped out to accommodate a new program. The replacement algorithm determines which are the partitions to be swapped out.

Report Error

View answer Workspace Report Error Discuss

3 2891
Q:

How are the wait/signal operations for monitor different from those for semaphores?

Answer

If a process in a monitor signal and no task is waiting on the condition variable, the signal is lost. So this allows easier program design. Whereas in semaphores, every operation affects the value of the semaphore, so the wait and signal operations should be perfectly balanced in the program.

Report Error

View answer Workspace Report Error Discuss

1 4474
Q:

What is time-stamping?

Answer

It is a technique proposed by Lamport, used to order events in a distributed system without the use of clocks. This scheme is intended to order events consisting of the transmission of messages. Each system 'i' in the network maintains a counter Ci. Every time a system transmits a message, it increments its counter by 1 and attaches the time-stamp Ti to the message. When a message is received, the receiving system 'j' sets its counter Cj to 1 more than the maximum of its current value and the incoming time-stamp Ti. At each site, the ordering of messages is determined by the following rules: For messages x from site i and y from site j, x precedes y if one of the following conditions holds....(a) if Ti

Report Error

View answer Workspace Report Error Discuss

1 1901
Q:

Describe the Buddy system of memory allocation.

Answer

Free memory is maintained in linked lists, each of equal sized blocks. Any such block is of size 2^k. When some memory is required by a process, the block size of next higher order is chosen, and broken into two. Note that the two such pieces differ in address only in their kth bit. Such pieces are called buddies. When any used block is freed, the OS checks to see if its buddy is also free. If so, it is rejoined, and put into the original free-block linked-list.

Report Error

View answer Workspace Report Error Discuss

1 3134